So after a long learning curve trying to animate using blocks of colour in Photoshop, I eventually decided to abandon the animation and start again and this was where I was at. I learned a ton in the first attempt, especially that although drawing from the inside out is a great exercise to loosen you up in life drawing, animators begin with line in 2d for a reason. It is infinitely easier to correct mistakes and watch that the edges of your character are behaving the way they should. Even if I make a design using block colour in the future, it will be animated in rough lines first.
Perhaps it took a long time to figure out something so
straightforward, but there were a great many more lessons about
animating in Photoshop that were well learned along the way.
I think I'm ready to get started, the turnaround is not quite there, but I've got a good feeling about how I can do the structure. As Pere Callahan says in The Dark Tower, "It's close enough for government work."
Before the animation begins I have to nail down the details for the boy so he is recognisable from second to second. This stage is hard for me as the burden for getting it right is heavy. Apart from how he expresses himself, the boy as I draw him now will be the same as for the last frame much further down the road.