Wednesday, October 31, 2012

Bangers

Feedback would be very welcome, including big changes if you think it needs them. :)

Thursday, October 11, 2012

Digital Rough Animation



So after a long learning curve trying to animate using blocks of colour in Photoshop, I eventually decided to abandon the animation and start again and this was where I was at. I learned a ton in the first attempt, especially that although drawing from the inside out is a great exercise to loosen you up in life drawing, animators begin with line in 2d for a reason. It is infinitely easier to correct mistakes and watch that the edges of your character are behaving the way they should. Even if I make a design using block colour in the future, it will be animated in rough lines first.
      Perhaps it took a long time to figure out something so straightforward, but there were a great many more lessons about animating in Photoshop that were well learned along the way.


Tuesday, April 10, 2012

The Boy: Update



I think I'm ready to get started, the turnaround is not quite there, but I've got a good feeling about how I can do the structure. As Pere Callahan says in The Dark Tower, "It's close enough for government work."

Monday, April 2, 2012

The Boy


Before the animation begins I have to nail down the details for the boy so he is recognisable from second to second. This stage is hard for me as the burden for getting it right is heavy. Apart from how he expresses himself, the boy as I draw him now will be the same as for the last frame much further down the road.

Monday, October 31, 2011

My Norway

Edinburgh is fiddly, I feel like Slartibartfast with his fjords.